Awesome idea and it's implementation! I did my best to hoard money like a true Goblin
Play Masterpiece
Goblin's Greed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #780 | 3.557 | 3.557 |
Presentation | #1214 | 3.691 | 3.691 |
Overall | #1371 | 3.485 | 3.485 |
Creativity | #2619 | 3.206 | 3.206 |
Ranked from 97 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a goblin who defends a treasure in a dungeon rather than a hero who raids dungeons.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Pretty fun game with nice mechanics, similar to tower defense genre. Also seeing the gold pile grow is very satisfying, not gonna lie.
You managed to put in quite a lot of content and nice visuals, good job!
Reminds me a lot of custom RPG map of Warcraft 3. I had so much fun playing your game, great work!
I liked the concept of spending money on saving the rest of the money. A bit difficult for me, I was nowhere near the wealth I can see on the screenshots.:)
I really liked the tower defense style alot and the upgrades all felt really fun and useful! Amazing to do in two days!
A pretty good game i'd say, it would have been nice if you could still fight the intruders after they've taken your gold.
Become a monster in a dungeon to protect the dungeon, nice idea. Unfortunately, I couldn't find a downloadable offline version, and the poor local internet situation made all the intruders I saw seem to move in slow motion, which didn't allow me to experience the essence of the game.
Quite good! A lot of depth to it, and I like the risk vs reward aspect of leaving the base to get more gold and diamonds.
Smashing enemies was quite satisfying, good sense of polish overall on this entry. However, as others have said I do think it's a bit too difficult and gets hard quite fast. I also found the font used in the How To Play menu a bit too difficult to read, I had to squint my eyes a little to make out the words. I do like the idea of how you're trying to protect your gold stash, but it does create this weird scenario where if you lose a bit of gold you're more likely to snowball into losing more gold and then losing. Perhaps the game could use a bit of balance or tuning on that front.
Overall though, a fine entry, good work!
I completely agree ! Balance was the hardest thing to do because of basically only having a few hours to test the game once it was completed and having the developers bias. If I had to improve it I would change the rate at which the prices and enemy health scales and also add some breathing rooms between enemy waves. I also did have a hard time with the title in the main menu lol, I’m not an artist at all so I tried my best to compensate with some 3D effects 😅
i liked, its satisfying and well realised. Unfortunately the game over screen crashed and i could not click retry!
Good thing the bug with the broken restart is there. Couldn't stop playing otherwise. Great game!
Really cool game! I sucked at it but I had fun nonetheless!
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