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I was back and forth a lot on the best way to do the camera, and could still use some iteration for sure. I think the main problem I had with centering on the ball was some further hittable surfaces being off screen if the ball was near an edge. But maybe that plus some manual camera movement could have felt good.

Ah true I hadn't considered that. Maybe centring the camera on the ball only after you hit the course? Then when the course stops moving it moves back so you can see the whole course.