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(+1)

Cool idea, the give and take between killing as many villagers as possible in the initial run while still making the area traversable on the way back was a good one. I did keep running into a glitch when I got the final cave wherein the villagers wouldn't run forward and just got stuck at the entrance. If I ended by cave 2 though it would work. Great job!

Thanks very much for the feedback, I'm glad you enjoyed my game :)

Unfortunately, the glitch in the 3rd level only appeared once I'd uploaded it to Itch and I didn't have time to fix it before the deadline. Still, all part of the learning experience :D