Really sleek look!
The overall idea is really interesting but I feel like there could be more if the idea was explored more, which would be really exciting if you continue one after this jam.
Immersion might end up becoming far more complex depending on what you do
A couple thoughts that came to mind:
- having a relation status with the adventurers (i.e. poor vs. friendly)
- things that can be done outside of questing - working with townspeople, resources besides questgiving - while the questgiver is not the armorer/shopkeeper etc, they both exist in the same world
- what does the questgiver do in their freetime?
Just food for thought, anyways great jam! 48 hours is a challenge :)