Had so much fun playing this. And when I realized that not only the life, but also the position is shared across all maps, I was engaged.
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Thanks! I'm glad you enjoyed it! I was hoping to make the spiketrap turn a bit better by dealing the damage before the player takes their turn in that world but didn't have enough time to improve that. As a work around they're actually creatures with 1000 hp, no movement speed and very little range but are in a separate list from the creatures that you need to kill to win.