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(1 edit) (+1)

The pieces will only shift if they are "settled", meaning they have fallen through the board as far as they can. We didn't want the game to work like tetris where you can have theoretically complete control over where the pieces land, so this is what we ended up with.

There are some interesting effects in the game as a consequence of this! Try moving a stack of pieces all the way to the edge of the board, squishing the stack against a falling token

Thanks for playing!

(+1)

Thanks for letting me know! I replayed and rerated it, that does make this game super fun and interesting! I guess there is a bug where you can occasionally shift pieces on the way down

I might see if I can make a test to find that behavior, sounds a little tricky!