I'm not sure if inertia was needed for Lakitu, it's already hard to aim well, as nothing tells you where the hook will fall. The objects are not too different, which is sad, but there's room for funky ideas. I appreciate the sort of mini-quests you need to complete during the run, and the animations are quite good actually. It's a great concept, but I had a hard time trying to manage the character. Good job though, it's a very interesting game I wasn't expecting!