3 hours? That's super impressive! I genuinely prefer this to flappy bird, it's so much less stressful 😂 Which engine did you use?
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The reason I asked - I usually use pixel art in Unity too and I had the blurry pixel art problem - it took me a while to figure out. On the sprite settings, if you set Compression to "None" and the Filter Mode to "Point: No filter" it should make it look all sharp. I hope that's helpful for the future! ^_^