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3 hours? That's super impressive! I genuinely prefer this to flappy bird, it's so much less stressful 😂 Which engine did you use?

Thanks! and I used Unity 2022.1.4f

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The reason I asked - I usually use pixel art in Unity too and I had the blurry pixel art problem - it took me a while to figure out. On the sprite settings, if you set Compression to "None" and the Filter Mode to "Point: No filter" it should make it look all sharp. I hope that's helpful for the future! ^_^

this will be very helpful, thankyou!

Ive been using unity for about 4 years now and wasnt aware of this, I usually just scale my sprites up in piskel to get rid of the blur.

Will definitley be using this in the future!