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Oh this is neat! It would've been very easy to make this 'you control the enemies' but I like that the hero roles are inverted instead, strong take on the theme! 

Best bit for me is the Ranger; the other two didn't quite feel like full inversions but the ranger's healing arrows still being fired at enemies really works. Good job!

Thank you very much for the feedback :) 
Regarding the inversions: I was afraid it wouldn't translate the theme as well as I'd hoped. Because of that (and to reinforce the theme), I made it so you have to kill the adventurers at the end of the round (with an evil wizard & abilities) AKA the roles reversing, but it seems I've made it too difficult to actually reach that phase.

But I appreciate you playing my game and commenting :)

(+1)

Oh, haha, yeah, I never reached that bit! I wouldn't doubt it too much though; game jam prompts are intentionally open ended and, for my taste, I much prefer the more literal and/or creative takes. Having the key definitions of a class' Role be Reversed is a perfectly cromulent interpretation.