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(+1)

Ooooh ok, this is neat.

Small issues out of the way first; it needs more feedback for the user (grabbing the axis controls should ideally light up the one you have selected) and more information for how the pill will move (either it needs to jump at every gap or there needs to be an indicator to show where it will jump)

The presentation is gorgeous, I knew looking at the thumbnail that I would love it, and I really appreciate the stylistic choice of the textures being world-space (although it does make the pill look like it's constantly rotating)

Other than that, this is a solid foundation. Good job!

Hello! Thanks for kind words and valuable feedback. I'm glad you liked the aesthetic. There are certainly many things to improve and I can't wait to add updates once the jam is over :)

(+1)

Tell me about it! I think this is the first jam where I genuinely wanted to keep working on the project afterwards haha! I look forward to seeing what you come up with for your game, I can see it becoming a good endless-runner / monument valley type thing.