Pretty cool concept, but I think the scores were off. I got negative every time, maybe tweaking how scores work would help. The car should also steer a bit into the road, not following it but being drawn toward it. This could turn out to be a cool little game!
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Thanks for your comment!
I responded to the negative scoring problem in a comment of my own, but for the car-steering-to-track, I mainly didn't do that because I wanted to stick with my primary idea of reversing "drive car around constant track" to "build track around constant car pathing". I also didn't adjust the car's steering because it would've taken much more time to program, and I wanted to make sure I had time for other features.