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Nice! It's like a rhytm game, but without any rhythm. :-)

I was wondering, is there some way to make up for mistakes? Maybe by getting a certain number of perfect pings in a row?

Took a lot of inspiration from rythm games, in fact I was hoping to implement more such as a beat and coordinating the balls movements so that they follow such beat, but I felt that would've massively increased the scope of the project