One of my favorite submissions so far! While the concept is as simple as "you are the enemy", superhot mechanics bring into this more than some other action games would. I really like the idea of controlling a bunch of henchmen trying to defeat overpowered player. It was a bit rough and unpolished controlling units sometimes, and like half of levels can be cheesed, but at no point I was forcing myself to play it through, I was really interested in trying to solve the situation.
If you want to develop it after jam, I'd suggest MAYBE changing controls to sort of point-and-click like in RTS, cause moving a lot of units at the same time is not possible otherwise, and moving them one by one was a bit tedious (like in Door Kickers 2 maybe, I haven't played it but by the gameplay it seems appropriate). Oh, and maybe showing in real time how fight went :) (I understand that you probably didn't do it cause jam constraints)
Also I think you could do without scrolling levels, it was a bit confusing. Personally I'd prefer a zoom out, or moving camera with WASD.
To conclude, good idea and implementation is decent, rough around the edges, but still very enjoyable to play.