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Really polished and well made.

Enjoyed the game, the only critique would be that the different status texts in the bottom left were a bit hard to get a grasp on since the kept moving position/colors. I'm not sure if there was a purpose behind that or not.

But I really enjoyed the game and the tactical aspect behind it. Great job!

(+1)

Agreed! Last minute changes are the bane of .. well, any game dev. :) 

Each crew member has a role, and each mission has a role that a crewmember's role would be best suited for (ie, worst for you). Just like Rock-Paper-Scissors-Lizard-Spock, there's 5 roles. A crewmember that has "major disadvantage" for a mission will have a hard time beating a mission of the same level, while "major advantage" will be an easy victory.


Thanks for playing!