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Woah, that's a lot of feedback. I'm glad you're finding the game more fun after trying it again. I did end up recording the video you requested, you posted your new replies while it was rendering/uploading. I don't think you need it anymore, but here it is regardless. It has some commentary to help explain what's going on.

I found a (software) bug:

The link is dead, could you reupload the file or describe the bug?

Does using the plasma on the blast explosion enemy cause reflection and harming the player? While using it on the gas explosion enemy insta-kills that enemy?

Plasma causes lightning arc on any hit enemy, it just builds up faster on robot enemies (all enemies currently in the game.)

I have not yet been able to reliably visually differentiate the two types of exploding enemies, especially in darkness, but I might figure that out eventually. The color of their "eye"? Red for blast explosion enemy, yellow for gas explosion enemy?

Yes, red is explosive and yellow is poisonous.

What are the differences between the floors? I do not know if I have found any difference between floor 1, 2 and 3 so far.

None thus far, the latter two floors are there to just extend the length of the demo a bit. You could clear a floor in 1-2 minutes even on harder difficulties.

How do I pause the game during combat?

Pausing is not implemented yet.

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Thank you very much for the video and the reply!

I realize now one area where I really messed up, I somehow got it into my mind that you have to mix water and biostuff to heal, which yields a little bit of healing, but as you show in the video, pure biostuff is sufficient and heals a large amount, making it much easier and faster to heal during combat.

I also did not think to mix more than 2 chemicals. And melee'ing bomb enemies with freezing seems like a very effective approach (but also one that could also go wrong if you mess it  up given that you are getting close to explosive enemies). I think melee'ing with freezing would have worked in the small room where I encountered 3 enemies during my medium difficulty attempts, which would indeed make it a skill issue on my part (I did not think of combining melee and freezing).

Electricity looks really powerful.

Sorry about the video link not working, I am trying out different free sites because I am a bit of a cheap skate (also this is a temporary account). Does this link work? https://uploadify.net/bda6fd7ca445c1e9/enemy_stuck_inside_wall.mp4

(+1)

Yes, the video works. Nice catch, I'll fix have it fixed for the next DD.

I think melee'ing with freezing would have worked in the small room where I encountered 3 enemies during my medium difficulty attempts, which would indeed make it a skill issue on my part (I did not think of combining melee and freezing)

Told ya. Don't feel bad though, the game is all about dying lots of times until you learn what's effective and what isn't (like you pointed out before.)

Electricity looks really powerful.

Indeed, that's why it has a slower ammo regeneration speed.  However, it seems more powerful than it actually is due to the current enemy roster. The game will have all sorts of enemies beside robots, which means that electricity won't arc so neatly between crowds. All it takes is one insulator to stop the lightning chain.