(Part II)
Back to the Obselisk/HighFort -Township & Evrai
- Perhaps Obelisk and Township can draw from more than just the tapped-user? When BOFI Obelisk rises, the landscape is more than just a little impacted. Not dissimilar to how Gate’s Forests begun to die off and maybe this is why Evrai sits up top an inaccessible landmass – the coastlines are eroding to support the ‘siphon machine’. I can’t imagine Evrai being build on its current geographical context, the changes could have been quite recent, and then the ‘Road to Evrai’ was constructed as the solution (more rediscovered BOFIV tech from Astana). In fact, there aren't a lot of beaches across those island landmasses - suggesting land rising up or more likely being swallowed (compared with BOFI's geography).
- Perhaps the war of HighFort was partly precipitated on HighFort kingdom’s rediscovery and use of this Obelisk-Carronade technology? Maybe it drove the Highlanders militaristic in the same way that Scande’s Dark Dragons had become so (in that case, I suggested that the seventh Goddess Key allowed some conduit between Myria's void power, and Zog/Dark Dragon faction). Maybe ignition of HighFort ‘awakened’ DeathEvan (the scar of Myria) and gave him the awareness of a means to draw energy from the outside world? Perhaps another site is found/captured at Evrai soon after?
o I’m not sure how the ‘timeline’ of events all line up, but what if a line made between DeathEvan and this Carronade tech was part of the inciting incident that brought Valerie to the surface world? If you ignore any ‘stated’ player character ages in a game manual, I don’t see why this can’t fit. (Maybe Highlanders age differently to Humans? Like Dwarves/Elves? There, potential plot hole created by game manual solved!
- Maybe Sten (as part of his defection/disappearance) stopped the machine and people snapped out long enough to regain their grips and halt military expansion. Shupkay was likely disappointed with this (and later targeted by DeathEvan's corruption), and Sten disappeared as the traitor/coward (with many only the Princess and Turbo having ‘some’ idea that the situation wasn’t as Shupkay or others might suggest). It is understood that he has been AWOL for some time.
- Furthermore, maybe the activation of HighFort is what prompted Deis to awaken from her slumber? Perhaps she stooped in, instead of Sten, and Wisdon’s energy was used as part of an incantation and was thus buried? (I mean, Wisdon seems to be powered by Endless energy). Perhaps Wisdon was Goonheim? Goonheim really makes no sense the current narrative of BOFII? Was it a kingdom? A clan? Was it another floating fortress (powered by Deis and Wisps?). The Desert between BOFI and BOFII regresses considerably, as does the area around Gant/Guntz – one could see a conflict of “Obelisks”-type structures (HighFort/Evrai) (BOFI's Agua) and Deis' Wisdon being a terraforming Goonheim event.
Linking Township/Obelisk to BOFIII-IV-V: Caer Xhan and humanity's slow march towards a ruined world
- BOFII-BOFIII: While Township initially feeds off Ganor – by BOFIII, at the far end of the desert of death (or perhaps the desert centre) is Caer Xhan. Maybe Myria comes back in BOFIII and recognises this (perhaps she stops it by acting as the powersource, perhaps she instead decides to fuel the desert's expansion to a specific end) – either way, she is an Endless with unlimited power (Elena’s created purpose).
o You can see a logistical need for Myria in BOFIII to come back if – overtime, the technology and culture of Township continued to thrive and begin to produce a spiritual/natural drain (via Carronade siphoning) on the surrounding landscape. Or maybe it was coincidental - the proximity between Township and DeathEvan (and the ‘good’ energies that Ganer uses to fuel township), results in the Elena aspect of Tyr/Myria Endless emerge from the defeated DeathEvan scar, creating our 'adopted mother Myria').
- BOFIV's Yuna created Elena to be a battery for the Carronade, maybe that was Myria’s role in the centre of Caer Xhan and why she claims that, if she leaves, the desert would expand?
o But yeah, she’s flawed, is jealous or fearful of the power of others (Deis, Dragon Clan, Yggdrasil), and covets her children (aspect of Elena). She is a re-created Endless that is corrupted as both a giver of gifts (Elena/Endless), and consumer of worlds (Carronade/Void siphon).
- BOFIII: People discount BOFIV as a prequel in pointing to some of the cameos that appear (Momo, Teepo, Rei). My view: Teepo/Rei, are just a straight developer cameo for like Karn and Bo in BOFII) Both are obscure/adjacent to main gameplay/narrative and require our suspension of dbelief.
o But, in Momo’s case, maybe Ganer and Momo have something thematically in common? Momo appears in the BOFIV story playthrough as a somewhat confused interloper, and perhaps got there as a result of ongoing experiments with Chrysm, which I'll suggest shares qualities with Carronade matter, and is some byproduct (maybe one that is purified of void?). Once BOFIII Myria is removed, and her grip on technological expansion, so is Momo’s ceiling of potential. Momo doesn’t appear to be corrupted (thanks to learning from Plant and Repsol experiments), but shows that perhaps even she got carried away with portal technology while trying to halt/remove the siphoning of Caer Xhan. Even with a disappeared Momo, others in the BOF world were not dissuaded, and the inherent naivity of humans (Momo/Ganer), the lingering mark of Carronade on the Dragon Clan (Fou Lu), coupled with the potential ambition and narcissism of people like Yuna (and I gesture to all the other demon people of BOFII), Carronade technology came back and went full-swing, consuming the world, corrupting the Dragons (a BIOTECH fused nuclear holocaust) providing the setting for BOFV.
- BOFV (quick one!)
(Disclaimer: I've only played this once (no resets, no subsequent revisits)
o So, Ryu and Nina have a way of ‘always coming back’ and the adventure coming full circle. What if Nina the experimental ‘filter’ of the underground, is not so much a retread of Nina, but a thematic retread of Elena/Myria? BOFIV Nina and Elena were sisters, so it's not like such a link is unprecedented. Maybe she's the answer to the void energy (a truly purified spirit of Elena), maybe she's the antagonist of the surface world? A DeathEvan released? Sort of like the Dologany colony forgetting that they weren't just hiding from the dangers of the surface world, but also protecting the surface world from the dangers below.
Of Gods, Men and promises unfulfilled:
I think the series order fits BOFIV-I-II-III-V, and thus the BOFV setting is a natural cumulative consequence of recurring themes: some Gods exist to steward the world, but they are limited and tend to create new problems that need new answers/Gods to solve. As a consequence, humanity in each BOF entry seeks to create/choose their own Gods:
BOFIV - [Tense/Aimless world] Fou Lu: half-complete, builds and then abandons his empire to return to slumber. In response, Elena is created to 'serve' the empire as mana battery to power and guide the Empires' future and replace the God that left.
BOFI - [Ambitious/Expansionist world] Ladon: another somewhat failed God-stewart as he did not satisfy/contain the ambition of Dark Dragons. In response, Tyr/Myria is sought and released as wish granter to enable Dark Dragons to reach the potential that spirit Ladon denied?,
BOFII - [Fractured/Regressed world] GrandTree/Namanda: limited reach; Ladon's influence continues to wane (along with the Dragon Clan) - creating a bit of power vacuum. In response, St Eva (DeathEvan) emerges as a global uniter across fractured kingdoms (again, maybe Goonheim was a significant global/geopolitical calamity and St Eva was seen as a uniting pacifist solution - the Dragon Clan had suddenly vanished, anyways),
BOFIII - [Stasis/Contained world] Myria: is misguided, insecure, overbearing, and genocidal. The lived experiences of BOFIII citizens is controlled by corrupt forces (gangs, pre-selected technology, lack of purpose/agency, and exclusion of other deities). In response, Dragon Price Ryu emerges as liberator, acting as a sort of Moses/messiah figure who reclaims birthright and frees the people to find their own destiny. the ending draws some allusions to Israelites crossing the desert, in search of Jerusalem.
*BOFV - [Ruined world] Dragon/machine Gods destroyed/poisoned the world. In response, experiments on a 'new God-Bioweapon' that can cleanse the world, and return to 'salvation' are created (Nina/Elena/Myria). <-- again this is where I'm most speculative.
Altogether, this cycle appears to continue a pattern of destruction in/of the world. Each cycle rejects one god, becomes their own, and a failure to surrender godly ambitions ensures that the conflict eventually renews.
What choice does Ryu BOFII have at the end of your game? Does Ganer rob Ryu of the ultimate choice, and inadvertently kick the can down the road? Or is there something else that Ryu does after Ganer's sacrifice that is not made explicit in the original?
Sign-off: *I think I've exhausted my time for theory-crafting at least until your 4.0 update - but I'm heartened to read this back and see that, as far as I can tell, there's a consistent internal and thematic coherence to this that allows for expansion of the series Lore, without straying too far from 'what we know' or taking too many creative liberties with the themes/story beats. Often fans can over-complicate and dig way deeper than creators intended but, as the series has left us, there are too many questions unanswered (so fair game!) and I've tried to fill in some of the cracks. Hopefully it is something you continue to find adaptable and suitable for your project, and I think it would hold up to most scrutiny. The above is now how I would reconcile the series and some of the prevailing gaps.
Either way, I'm excited to see the end result (and am be happy to simply have a chance to play out the outcome you present in your project's vision).