Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Holy !!

I did NOT expect this to be this fun.

This was actually so good, i kinda want more :D

yeah, you know im actually gonna replay it again after i finish writing this comment lol, now that i know exactly how to play

the "protect your core at all costs" element is so cool, it felt really urgent without becoming overwhelming. And then i found out that with right click you can shoot a shield block towards the enemies like woah

wow

literally my only issue is that when i found a field of floating enemy balls i thought they're collectible shield blocks because they are so similar in color and size, just a difference in shape, so i burned a bunch of my shield down but its no biggie because after that i immediately learned to tell them apart


edit:
i played it again and ohh, i now realized that you can shift the shield around you by dragging the mouse.
Dam, introducing game mechanics to players is rly a must because thats so cool and i didnt know about it, also idk how i didn't die at all during my first time lol

I really appreciate you taking the time to leave all that feedback lol.  I do agree with you that the enemy balls are too similar to the shield cubes, they were easier to differentiate before I added the post processing stuff and I think at that point I was too tired and used to it to notice lol.  And yeah after watching a few people play there are things I would definitely strive to make more obvious, the player mechanics being one of them.  But yeah, thanks a ton for the compliments, and for playing!