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(+1)

Hmmmm, if you were to make it into a full game... I'd probably say either units that are very unique and each have very special abilties, or a bunch more different units that you can unlock throughout the game (or both! Though lots more different units might be tough if you still to chess pieces). Otherwise just some more unique bosses, and then maybe if its a big game upgradable units throughout the campaign.

Again good job and good luck with the game!

Nice suggestions. Some diverse units with upgrades would provide for some quite interesting gameplay and will definitely increase replayability. I also quite like the idea for advanced units to be locked in the beginning but would be available as the battle progresses. And you're right just sticking to chess pieces might end up being in the way of having diverse units. Thanks for taking time to help us out and for the words of encouragement :)