Very cool idea for a puzzle platformer! The music fit perfectly and I love how it switched between the two tracks for the two different game states. The rotation in particular added an unexpected dimension to the concept, and was a great addition!
When you rotate the camera, things are misaligned by half a grid square, but that didn’t really hamper playability. I do think that it might have been better if rotating kept the camera view steady but rotated the world around it. At first I thought rotating the camera was going to shift gravity in your frame. It would definitely be worth speeding up the camera movement IMO, especially since dying or constructing the solution wrong meant having to go and collect all the platform pieces again.
Also, just wanted to add, I love your game page’s cover image :)