Neat concept, though it played out very differently thatn I thought. I was considering trying to combine rhythm game and deckbuilder a while ago, but didn’t really have any ideas how to make it work.
This is definitely an interesting take on the concept! Not sure if I’d call it either a rhythm game (since it’s more about single button timings than about rhythm) or a deck builder (since there is zero deckbuilding involved), but I feel like the core gameplay could be extended upon.
Right now, the game is pretty hard to understand, even with the demo gif. A short explanation of what happens would be nice, could even be in text form on the itch page.
Props for making a strong thematic connection between card names and their associated routines! Nicely done.