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Thanks a ton for your feedback, really appreciate it! You're spot on about the more pins to control, in fact, it was our initial idea of giving a player control over a pack. Unfortunately,  didn't have time for that, we decided to prioritize polishing the existing mechanics over adding newer elements. Quality over quantity, right? :)

Loving the idea of upgrade milestones, it's definitely on our radar. We were focusing more on making the core game even better before adding more cool stuff. If the game does well on this jam... who knows, we might even include some of your suggestions and maybe even whip up a mobile mini-arcade!

Thanks again for the great input, means a lot to us!

Cheers!