Heyo, sincerely grateful for those words! Getting to the top 100 is what we are aiming for! You're awesome! And yes, go ahead and nitpick - that's how we get better. Hitbox and score display, got it! Thanks a million for playing and loving our game. Cheers
Wapi
Creator of
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Thanks a ton for your feedback, really appreciate it! You're spot on about the more pins to control, in fact, it was our initial idea of giving a player control over a pack. Unfortunately, didn't have time for that, we decided to prioritize polishing the existing mechanics over adding newer elements. Quality over quantity, right? :)
Loving the idea of upgrade milestones, it's definitely on our radar. We were focusing more on making the core game even better before adding more cool stuff. If the game does well on this jam... who knows, we might even include some of your suggestions and maybe even whip up a mobile mini-arcade!
Thanks again for the great input, means a lot to us!
Cheers!
Amazing concept of the game! I love the art style and the animation of unplugging the wire! It gives me 'Papers Please' vibe.
I have faced some bugs while testing it that you might be interested to hear. For example, two times during the single game I had to connect two people, one of whom was already talking to somebody. After reading the game info I understood that during those moments I might need to put the call on hold, but if it was meant to be so, it wasn't really intuitive to me. Another bug - I was trying to connect someone to Police and the call just didn't start, I am pretty sure that both the Police port and the person port were ticked correctly.
Despite those small bugs, the game is fantastic! The implemented high score system even adds another challenge to the game. It is one of the best and the most original games, that fits the theme of the jam well. Good luck to your team!
Thank you so much for such an amazing comment! We should have probably spent more time on creating more welcoming level design. I could imagine what moments made you feel unconfident about the collision detection :D
In any case, if we decide to finish this game one day, we promise to make players movement more responsive!
Tbh. our team has already come up with dozens of game mechanics that can harden the players life! Unfortunately, we couldn't implement everything during the jam!
Personally, I like the most about the 2 playable characters the fact that it is possible to play both alone or with a friend! And, what is more important the gameplay is totally different in any case :)
Hope you enjoyed playtesting the game!
Heyo! Hope you enjoyed finding the solution! I will link the tutorial in the comments tomorrow! I need to film it. XD
The wrench and a screwdriver are just collectables for the most curious players. To collect a wrench some extra skills should be applied!! :D
I dare challenge you to try :)
Thank you for the review!!