My expectations weren't that great during the first one or two level to be honest, but I honestly think its one of the best platform puzzle games I've played this GMTK.
The controls are a bit finicky at times but the puzzles felt surprisingly really good. Solutions were never obvious but also not frustrating (at least to me). The only QOL feature I'd add is a speedup button for when you have to wait for the dummy to come back to where you need him to be.
Really good job on the level/puzzle design! Impressive!
Viewing post in Devs vs Dummies jam comments
Thank you for your kind words. Happy to know you enjoyed it and considers it one of the greatest you played! :D
We kept the first two levels easy for a initial understanding of the mechanics, specially for users without much familiarity with puzzles games, so I can see how your expectations weren't that high during the first 2 levels.
A speedup button for sure would be a great addition, I totally agree and we actually thought about it, but couldn't implement it due time. So, yeah, for post-jam features, that probably would be one of the first items in our to-do list.
We appreciate your feedback and glad you liked the puzzles :D