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(+1)

Yo this is pretty neat. The mechanics are straight forward and easy to grasp. 
Feels like as a puzzler the level design should be a little more locked down though.

Reading your previous comments I guess that's a bit due to the time constraints of the jam... although I gotta admit clearing a level with the corpse of my player felt awesome :D

Really cool presentation and the feedback felt very polished!

(+1)

Thanks for playing! :)

I totally agree, I am currently doing some small bug fixes that will be released after the jam. But after that I will try to design more levels. Currently just the first level has an unique solution. ;)