Really fantastic work. Great puzzle design and overall polish. This is a super jam entry, all it was missing was a bop to complete these awesome puzzles to :)
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Levelrinth's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #49 | 4.241 | 4.241 |
Overall | #61 | 4.287 | 4.287 |
Creativity | #134 | 4.293 | 4.293 |
Presentation | #261 | 4.328 | 4.328 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play the level in a Jump'n'Run game.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
I really love your take on puzzles for this game. Definitely something fresh and fun to play! It feels like rubrics cube but platformer. Really interesting approach! Although I find it very difficult to play myself and need sometime, I definitely love playing more of this game. Good job!
Really really cool puzzle game! I think the level are a little unbalanced at times, like there is a very hard one followed by a very easy one but other than that it is really polished, the art is extremly cute and the game mechanics feel very nice!
It was fun playing thank you! :D
I love this game so much!! The puzzles are good, and the character is soo cute. Sounds and graphics fit very well together.
I saw in the comments that you were inspired by the boardgame Labyrinth, I used to play this game a lot as a child and I can definitly see where the gameplay ideas come from!
Please make a full game out of it! I'll follow future updates
Yo this is pretty neat. The mechanics are straight forward and easy to grasp.
Feels like as a puzzler the level design should be a little more locked down though.
Reading your previous comments I guess that's a bit due to the time constraints of the jam... although I gotta admit clearing a level with the corpse of my player felt awesome :D
Really cool presentation and the feedback felt very polished!
Very fun game mechanism! Simple to understand. Also the visual cues are absolute clear and easy to understand. The only negative point is, that for most of the puzzles i didn't get this "ahaaa" moment. I found myself just trying and suddenly i completed the puzzle and didn't even knew how. But keep up! The grafik, audio and controlls feel absolutly polished! And the intruduction of new mechanics are excellent.
I just popped out of the stream to play it and it's as fun as it looks! clean graphics, simple mechanic and fun puzzles, great stuff.
I've seen a mechanic very similar to this in a jam game from ages ago. It's neat to see it again! I'm afraid I didn't get too far in this one, but I enjoyed what I saw. The character's jump is particularly cute.
Nice mechanics and fun to play! The graphics and audio works fine too. Good Job on this! Just a “Reset” button would have been cool because my player got stuck outside of the map at some point.
Great mechanics, and the art style is really cute. I guess I just wish there was a retry button (and I don't judge you for that, I forgot to add one on my game too lol) as I got stuck in one of the levels, and I also wish the input would serve with a toggle option, so you could use or WASD or the arrow keys to both move the cursor and move the platforms, because I got a little confused having to use both WASD and arrow keys for different movements (but it could be a ME problem anyway).
Great entry, congratulations <3
Wow amazing how much you were able to produce!
Very nice mechanics and implementation.
One thing I felt while playing was that I sometimes could just trick the level, like not needing to unlock one of the doors in the last level. Like there were many ways of solving each level. I haven't thought much about puzzlers, but I think maybe the level of satisfaction is higher if there is one single solution? I'm not sure!
Maybe the protagonist could have respawned automatically when he touched spikes too, not sure.
But all in all, amazing entry. Very impressive!
Amazing job! Very smart way to introduce new mechanics, aesthetics are great and a lot of levels (ejoyed every single one of them).
This game is so good! The puzzles are just the right amount of difficulty and the concept is great as a fun tile puzzler. Deserves more ratings!
Was so sad to see my lil ghost die on the spikes ><
This game is so good! The puzzles are just the right amount of difficulty and the concept is great as a fun tile puzzler. Deserves more ratings!
Was so sad to see my lil ghost die on the spikes ><
This is the kind of game that probably doesn't need a lot of work in the art department. But despite that every single thing is packed with little touches that are barely noticeable, but still make a big impact overall! Like the bits of debris coming down from the ceiling whenever you move stuff. You could've just skipped that and nobody would've even thought about it, but the thought was put in to add that and so many other things and I love it so much!
This is a really charming game that I enjoyed a lot. I love the character's spin when you finish a level :) The only thing I didn't like is how you die from the bottom of spikes when you try to move the level downwards and the spikes are above you, but that's a very minor thing.
This is so well polished. The nice little pixelart detail animations when moving the blocks at the ceilling, everything just works. So amazing if people can do that! (I cant do it myself unfortunately)
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