Interesting and definitely a unique concept. But because of the screen going black, this game isn't very fun to play . . . or much of a videogame overall
This same concept could be done while still seeing what the game actually looks like. Otherwise this is just a text-based Commodore64 game, and I think we have evolved past those days long ago ~
Viewing post in Not so RNG jam comments
I agree with you, I should remove that black screen. I originally went to do that because my initial idea was something like player enters numbers and he has no idea what he really enters, and he has to deduce by rng he enters(But that idea doesn't make sense anymore because of the way it evolved). Wish I could see bad parts of the idea and reconsider them during the jam, haha.
So a great idea with just a confusing execution, I get it now. You could really benefit from a professional game-designer's second opinion in cases like these
Innovation and cool concepts are great, but your ideas must never become style-over-substance. A game must still be fun to play, no matter how nonsensical, unimaginative etc. that would make everything else
Great ideas require great execution to work, and that is a game-developers and designer's eternal balancing-act