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The mechanics of using the hammer felt really good, and balancing that with keeping the character out of harm's way was a lot of fun, though it also made me play increasingly more conservatively. I wonder if a button to "anchor" the player temporarily in one spot might be fun (perhaps with a stamina system), as then you could swing the hammer around without being worried that the character would be pushed into harm's way.

Interesting idea! There is definitely room for different sorts of power moves. Thanks for the feedback.