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A jam submission

A Hammer's HeroView game page

GMTK 2023 Game Jam Submission
Submitted by kiko (@Kiko_Does_Art), KoiChark (@KoiChark) — 2 hours, 7 minutes before the deadline
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A Hammer's Hero's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#11013.4103.410
Overall#21063.2223.222
Presentation#24523.1543.154
Creativity#29353.1033.103

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Play as the weapon instead of the hero

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted(+1)

Pretty addictive, congrats ! The feedback are working well it's very fun to play !

Developer

Thanks!

Submitted(+1)

Pretty neat on all fronts, nice gameplay, cute art, good scope and physics, well done! Would've been fun to see further emphasis on hero being "secondary" by wandering off because they got motion sick or something from all the flying around. 

Developer

Ah that's an interesting idea! We will have to try that out. Thanks for the feedback!

Submitted(+1)

Loved it! Giving that liberty of control and speed over the hammer for the player is really satisfactory!
If you add upgrades that can be obtained over time, it will make this game even more addictive...

Developer(+1)

Thanks for the feedback! We will look into it for sure.

Submitted(+1)

The mechanics of using the hammer felt really good, and balancing that with keeping the character out of harm's way was a lot of fun, though it also made me play increasingly more conservatively. I wonder if a button to "anchor" the player temporarily in one spot might be fun (perhaps with a stamina system), as then you could swing the hammer around without being worried that the character would be pushed into harm's way.

Developer

Interesting idea! There is definitely room for different sorts of power moves. Thanks for the feedback.

Submitted(+2)

Fun idea! Gameplay needs to be refined a little, but with some polishing that can be fun to play!

Developer

Thanks!

Submitted(+2)

This was really fun! Loved the art style, reminded me of the good ol' flash games era. Great work!

Developer

Thanks!

Submitted(+2)

The physics in this one are really well-executed. I've seen a lot of "You're the weapon" games so far, but this is one of my favorites I've played.

I would have loved to see more enemy types, but as an arcade style high-score chaser, the game works well.

Developer

Thanks for the feedback!

Submitted(+2)

Nice work! Chaotic gameplay but i liked it! Well done for a 48h project!

Developer

Thanks! It was a lot of fun to work on! Hopefully we can keep developing the idea now that the jam is over

Developer

Thanks!

(+2)

a lot of objects, like mine, I liked it

Developer

Glad you liked it! The chaos was definitely a driving factor ^_^ 

Developer

Thanks, lots of objects are always fun lol.

Submitted(+2)

Very cute. It's satisfying to drag the hero around on the hammer haha.

Developer

Thanks!

Developer

Thank you! Glad you liked it!

Submitted(+2)

Well done :)
It's fun to play.

The sound when hitting something may get a little annoying as it is very high pitched. But i love the gameplay ^^

Developer

Thanks for the feedback! Audio probably needs work for sure. 

Developer

Thank you!

Submitted(+2)

Love the cute art and the humor! Nice work!

Developer(+1)

Thanks!

Developer(+1)

Thanks for the kind words! 

Submitted(+2)

Nice game. Power attack looks juicy.
It would be cool to see further this game with some character upgrades.

Developer(+1)

Agreed, thanks for the feedback!

Developer

We appreciate it! I know I'd like to keep developing this idea after the jam. Also looking forward to trying your game, I actually came across it on Twitter recently! 

(+2)

Great job :)

Developer

thanks!

Developer

Thank you! 

Submitted(+2)

Very unique and fun game!
also very satisfying to play with a touch pad and I would guess that also with touch screen on a phone or something, perhaps you could expand the idea on touch devices as I feel it compliments the game very well.

Developer(+1)

oooo very interesting, we will have to look into that. I had not even really considered how it would play on mobile. Thanks for the feedback!

Developer(+1)

I also hadn't thought of how this would translate to a mobile experience, but it's a very compelling idea! Thanks for trying it out! 

Submitted(+2)

-Enjoyment: It is super fun watching the guy rag doll behind the hammer haha. 

-Creativity: Very creative idea and cool unique combat!

-Presentation: Very nice art and juicy effects! (The sound was a bit loud with headphones hehe)

-Neat game indeed!! Please check out my non-creative entry when you can :D

Developer

Thanks for the feedback! I agree the audio is a little.. unbalanced haha..

Developer

Thank you! Looking forward to trying out your game too! 

Submitted(+2)

Great fun and gameplay loop!!!!!

Developer(+1)

Thanks!

Developer

Thank you! 

Submitted(+2)

This is a really satisfying game to play lol. I got up to 201 and I was having fun doing it the whole time. Good job and great submission

Developer

Thanks! I was actually surprised at how engaging/distracting it was playtesting it haha.

Developer

Better than my high score lol I'll have to step up! Thanks for playing! 

Submitted(+2)

Very unusual but fun controls for a horde survival game. As others have commented, meta progress would be a way to keep playing the game a bit longer. Otherwise I think the game is very well done thanks to the unusual controls. Good job.

Developer

Thanks!

Developer

Thank you! It'll be fun to keep developing this once the jam is over! 

Submitted(+2)

Funny little game, the hero being swung around by the hammer looks hilarious

honestly all the graphics related to the hero look so funny

Also hitting the robots feels surprisingly satisfying considering you are just hitting them with the cursor, they have a nice weight and have proper physics instead of just being dragged  by the unstoppable force of the cursor

Developer

Thanks! The physics came out better than expected honestly haha. 

Developer

Thank you! Yeah KoiChark did a great job getting my sprites flying around in a way that feels good! 

Viewing comments 21 to 2 of 21 · Next page · Last page