Cool take on the theme and nice implementation! I enjoyed my time with it. Could of been longer but hey it was only 48 hours.
One extra note: If you put the game in full screen mode using the blue built in unity full screen button and not the white and black one you can tick on from your itch page it makes the 2nd level unbeatable because you don't have enough space on screen to wind back. Not sure how you would fix that because I've never implemented this type of mechanic into a game before but I will say because so few people seem to know that if you want your WebGL build to go to proper full screen you should include the built in unity button and untick full screen on your itch page. Even blackthornprod uses both buttons on their webgl builds which surprises me.