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Very interesting concept. Never thought that my first second-person view gameplay will be from this jam! 

Never think about it before, but the crisp art style with bloom looks pretty nice. Got a dreamy feeling to it. The "player" is especially well made. Did you use any animation software alongside Unity? I've seen some ppl use Spine for a similar animation style.

As for suggestions, it would be cool if there are situations that fit a different type of attack skills. Though, I understand that implementing that would be troublesome for a 2 days jam.

Still, the character art is very unique! Would be cool if you include it in the thumbnail art (but maybe it's just my preferences)

For animation, I only use the 2D animation package in Unity. 

Thank you for your suggestions. I might have more time in the next Brackeys Game Jam It's a 7 days jam I might be able to make more content next time.

And for this game, I might update content in post-jam a little bit or more if it is getting more player