I’m usually a bit wary of these body rotation puzzle games since I find it hard to reason about how these bodies will behave, but this one was a nice twist! Also, adding a third dimension and a climbing mechanic was a nice touch.
Definitely not a fan of the camera. In puzzle games, clarity should always come before aesthetics and the way the camera is currently set up makes it very hard to see what is happening. I think a more top-down view, als well as a farther away camera with a narrower field of view could help here (Or, I guess restricted camera controls if really want to, but probably not necessary).
Pretty sure I cheesed level 8, as I went somewhere where I was sure there was water and then rolled up in a weird way that didn’t seem possible, but a win is a win, eh?
Big fan of the contrast between the serene music, the cartoonish looks and sound effects and the somewhat brutal theming. Well done!