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(+1)

Cool idea, I like the restrictions that come with having cards instead of full control over pieces (no rotating or sliding pieces in to a small spot, to name a few). I personally found the difficulty to be too easy and I never died with a score of about $15,000,000, at a certain point rounds could speed up from the initial 6 seconds which would help the pacing and difficulty. The card pricing was a nice to the gameplay for influencing my block choice. I do like the playing card styled tiles with the randomly generated names, that is a really nice touch for the theming of the game! Overall great work, I think the concept and execution are very solid!

(+1)

Hey thanks for leaving such a nice comment! I am definitely gonna add the difficulty ramping, difficulty has been the primary issue reported. What are jam's for, if not for rapid playtesting