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The idea is unique, and fits the cycle theme however I think that the gameplay itself is a bit off. I agree that I'm bad at this game - true but there is little that I can do to interact with it. Even If i'd be better I'd be spending most of the time looking at flashing colors waiting for right color to pop up. 


Some feedback below, feel free to skip:

I figured the game was supposed to be simple and not very complicated in design, but I think some more though should be put into gameplay and it's fun.

Also QoL change would be putting grid on the right side because even simple shapes are difficult to land because you don't know exactly on what square are you clicking. 

Maybe a way to stop the colors for a little bit so you can actually click more than one/two squares, that would bering some player interaction and a fun way to test their reflexes

All in all the idea itself, is well executed, nice entry!