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Cool game. I liked the balance of having us try to lure the knight into bad situations but also the risk if we didn't set things up right. Having us give him hearts was a cool way to do it, because I always ended up trying to use the hearts to lure him into a bad position.  My only feedback is that the the red slime might be a bit too weak, but it is not a major issue. Presentation-wise, the game is very easy to understand, and looks nice. The sfx side is also very strong. Great work!

Thanks. I'm updating my game for post jam. Hope I can give you a better version :3