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A jam submission

The DungeonView game page

No more hero, you are now the one who fights them.
Submitted by Rikerat (@rikerat) — 2 hours, 6 minutes before the deadline
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The Dungeon's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#12283.6863.686
Overall#15703.4003.400
Creativity#17593.4863.486
Enjoyment#20873.0293.029

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Instead of controlling hero as other games, now you're the demon king who summons monsters.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted

Really cool idea but the red slime didn't seem to be able to do anything ever. I also felt like the chests should do something besides be obstacles for the player, but I didn't find out a way to use them. 

Submitted(+1)

it's a cool concept, but the balance could use some work. the red slime felt completely useless, and it felt bad to have to place a heart when i really didn't want to. i also didn't fully understand how the queue system worked, i guess it was just random. creative idea, but could use some polish

Developer

I'm updating the idea. Thanks so much.

Submitted(+1)

Really interesting idea! I found it quite hard to actually damage the knight though, as all of my monsters felt so weak. Aside from luring him in with the hearts, I found that my strategy was limited to "spawn them all in one spot". But it's a really nice concept and well executed :)

Developer

Thanks so much

Submitted(+1)

I'm softlocked :(

Developer

Thanks, I found a little bug in my algorithm I created while I was fixing another bug =))))

Submitted(+1)

Cool game. I liked the balance of having us try to lure the knight into bad situations but also the risk if we didn't set things up right. Having us give him hearts was a cool way to do it, because I always ended up trying to use the hearts to lure him into a bad position.  My only feedback is that the the red slime might be a bit too weak, but it is not a major issue. Presentation-wise, the game is very easy to understand, and looks nice. The sfx side is also very strong. Great work!

Developer

Thanks. I'm updating my game for post jam. Hope I can give you a better version :3

Submitted(+1)

A good game with a nice atmosphere that got me a bit addicted :) Great work! At times I had to place like 5 hearts and no monsters, I guess the monster/hearts are randomized, which is understandable but it was a bit annoying to me. The art also looked great, overall you did a great job!

Developer

Thanks for your comment. I will update that =3

Submitted(+1)

Loved the artwork and music, game really surprised me!

Submitted(+1)

Cool game! The art and the music are good. The gameplay is interesting and fun. Good job!

Submitted(+1)

this is a cool and simple game, tnx for making it!

Submitted

I loved the concept of having queues to place monsters. I couldn't really figure out a good strategy to fight the hero without him taking all the hearts, but I was just stupid. Really cool idea!

Submitted(+1)

Pretty good game I enjoyed it! At first its difficult to kill knight but i managed somehow to kill him 1 times. Well done for art and music.

Developer(+1)

thanks so much

Submitted(+1)

I love the pixel art and the music! The AI works amazingly too, amazing job!!

Developer(+1)

Thank you

Submitted(+1)

Looks nice and is simple to play. I think the red slimes could be a little stronger but I enjoyed building formations and hiding the hearts away a bunch!

Developer

Thank you for playing

Submitted(+1)

loved it

Developer

Thank you

Submitted(+1)

Hey, I see we have a similar concept that lets the player place monsters and items then let the NPC become the player.

Just I'm doing it on RPG Style and you are ARPG, I do create a rating system for players to have an ending and closure. 

I like this game a lot!

Submitted(+1)

One of the better "you're the dungeon master" games out there. I liked playing through it despite hating red slimes and loving blue skulls.

Developer

Thanks, the balance in the game is not good right now. =3

Submitted(+2)

I liked the game but I wish it were possible to either lose or win not just endless. It makes the game feel a little long. The micro wins and losses of letting the player through and killing the player was fun though.

(+1)

The AI for the Hero is pretty good, maybe too good, my monsters keep dying 😅

It would be great to have more strategy when place the monsters instead of just keep making the biggest horde as possible 🤣

Submitted(+1)

I like this game. Please add more enemies and obstacles. 

Developer

Sure, I'm planning on making it more serious. At least it's a small playable game =3 

Submitted(+2)

The enemies feel a little underpowered, but other than that the game is quite fun. Nice job!

Viewing comments 25 to 6 of 25 · Next page · Last page