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(+1)

Solid level design! And my compliments to the artist - Nearly immediately clicked the thumbnail haha

One gripe of mine is the imperfect collisions  - Every now and then, fitting through a perfect, 2-tile gap won't be possible, until I move back, and try again.
But it's no matter - Fun experience!


Keep on fighting,
    Blawnode.

(+1)

Ah yea that’s something to do with the way I implemented the grid snap. It’s actually ever so slightly off (like less than 1/16th of a pixel in some cases), so I have a slight hump on the edges of the platforms to try to “fix it,” but then this happens lmao.

Glad you liked playing it and thanks for your complements!