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I have tried several games in which you had to manage a dungeon (at least 5) and I think this is the most original and the most complete in every way. 

It has many layers of playable depth. You have to maintain immersion, the squares can only have one type of need, you can even start preparing the next one ahead of time because you see what it's going to need, kind of like the next tetris tile. 

You've also done all the art and music and they're absolutely perfect. Even the menu looks good to me. 

Unfortunately, one adventurer duck got boomed in my first game, I think he was trying to attack the skeleton from too far away and could never kill it :( but perfectly natural in a game made in two days.

Congratulations for the work, team!