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(+1)

Love this concept - embracing the role of traitor and hopping between sides to try and ensure maximum destruction was a blast! I thought the autoshooting was a good call, forcing the player to act fast if they intended to perform a swap so as not to inflict too much damage on the target before taking them over

The music works fantastically with the bright neon colours and futuristic theme, really selling the sci-feel :)

(+1)

Thank you so much for your kind words! The auto shooting was a call made on the fly to ensure the player had the right objective in mind and not mindlessly killing everyone! We're all glad you enjoyed it! :)