Very very well done im impressed! I had a similar idea but I didnt end up going with it, glad to see someone did! The combat mechanics were a little weird, and the game was very hard to win. But other than that I had a great time and you should be really proud of the presentation. Really well done.
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Space Swappers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1023 | 3.747 | 3.747 |
Overall | #1231 | 3.540 | 3.540 |
Presentation | #1383 | 3.621 | 3.621 |
Enjoyment | #1487 | 3.253 | 3.253 |
Ranked from 95 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Reverse roles between two teams to balance the battle
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Really solid concept with a nice minimalist presentation. There's an interesting strategy present around swapping quickly when you're low on health (or when you come across someone with higher health on the other side). Could be a lot of fun to flesh out with different team/ability types. Well done!
Ooooh, I like it! The concept is pretty original!
Visual, it's great: you can easily see what's on screen, and the designs and colors are pretty!
Very good job! =D
Neat concept, the startegy i went for was waiting until there was only one alien, then swapping and trying to survive. Idk if that was the intended way to play
Maybe I'm just dumb but I couldn't get the controls to work. I clicked into it and went into full screen and everything but it never seemed to accept any commands. Seemed like it might've been fun to! Let me know if you have any suggestions and I'll give it another go.
Love this concept - embracing the role of traitor and hopping between sides to try and ensure maximum destruction was a blast! I thought the autoshooting was a good call, forcing the player to act fast if they intended to perform a swap so as not to inflict too much damage on the target before taking them over
The music works fantastically with the bright neon colours and futuristic theme, really selling the sci-feel :)
That is really clever idea. I had an aha moment when I lost for the second time (first game I didn’t yet understand rules). It felt like playing multiplayer game but with myself as an enemy.
Balance in all things! Nice game idea, the gameplay is literally the theme! I like the polished feel of the game, the neon glow of the art! Good job! :D
Cool idea and pretty fun game. The music was really good and the art was very eye catching.
Very interesting concept! I just wish I could manually shoot instead of it being automatic, to have a bit more control or gameplay elements.
The polish was really on point! I especially liked the shoot sound effect. The idea of balancing the two teams instead of just trying to trying to eliminate the enemy is super unique. I guess the only thing is that I wish there was more gameplay, but that's always the mark of a well done game!
Oh that opening music + the main menu was sublime.
This is super polished. It's extremely hard to make movement mechanics that feel "right", and this feels so good to play! I like that it requires both reflexes and tactics to beat.
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