Super awesome idea, a lot of potential for variety in terms of the ai and level design. I do wish we had different levels that forced us to exploit certain aspects of the ai, and once we move on from the ai, being able to see a full representation of it, to help us get a better score. Still great.
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Thanks for the feedback! During the jam, we thought about a lot of different ways, how we could represent the algorithm the ai is following. We thought about using actual programming language to desplay it or something more abstract like building blocks representing the code snippets that are working together. In the end, we decided that implementing this would make the game more confusing for non-programmers and we liked the idea of needing to test a lot of things to figure out how it works. But I like the idea of displaying it after the level to get a better score or to just know if your intuition of it was right. :)