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Review Summary
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[ + + + + - ] :: ENJOYMENT
[ + + + + + ] :: CREATIVITY
[ + + + + - ] :: PRESENTATION
Fun action puzzle game! I like that there's a lot of freedom to make choices, but still the pressure to make them before being captured. Creative and original, with a strong theme.
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Rubric / How I Measure The Score
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[ + - - - - ] 1 - Missing
[ + + - - - ] 2 - Somewhat Present
[ + + + - - ] 3 - Present
[ + + + + - ] 4 - Well Done
[ + + + + + ] 5 - Outstanding
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Detailed Review
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[ + + + + - ] :: ENJOYMENT
That was a lot of fun! There were times I wish that I had some time to think; like when the game first starts I instantly start getting chased and aimed at. Maybe add a feature that lets you choose when you want to start the level? Other than that, great game! Love everything about the gameplay. Those levels were hard! but still winnable. I like that.
[ + + + + +] :: CREATIVITY
Jumping from gun to gun was awesome! I loved that idea! When I saw the description I was like "I wonder how they implement that?" I was not disappointed. Loved that I was essentially an assassin trying to take out a target. Having that theme really helped drive the creativity home. Great work!
[ + + + + - ] :: PRESENTATION
Loved the lighting effects, and wow that music was great! It wasn't as catchy as some themes I've heard this jam, but it worked very well in the game. I wish I had more commentary to give. While everything was well done, there wasn't anything in particular that stood out to me about the presentation. By my rubric that gets you 4 stars :)