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The concept is really clean, and I see a lot of potential for puzzles here - I was disappointed there weren’t more! Gameplay-wise, the only issue I had was that it was difficult to shoot down over an edge, and often there was some awkward shuffling and jumping there. I liked the presentation too, some nice simple pixel art. Overall, I think it just needed more content, but that’s understandable for a solo game jam project. I look forward to seeing more!

(+1)

Thanks for your feedback. The aiming will definitely be made easier in future versions and some other fixes and more levels will be there as well.