The concept is really clean, and I see a lot of potential for puzzles here - I was disappointed there weren’t more! Gameplay-wise, the only issue I had was that it was difficult to shoot down over an edge, and often there was some awkward shuffling and jumping there. I liked the presentation too, some nice simple pixel art. Overall, I think it just needed more content, but that’s understandable for a solo game jam project. I look forward to seeing more!