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It's cool how the game is based on the concept of reversing the tutorial: usually the most dreaded/boring part of the game, but this jam entry manages to make it quite challenging! I do wish the player had a smarter AI and wasn't just a robot, but of course time limitations during a jam can make that next to impossible. The only real issue I ran into was the player occasionally glitching and dying when there weren't any enemies touching them.

I'd be interested to hear more about the glitches you experienced if you wouldn't mind. Are you able to replicate them? Like which commands you were using on specific tiles? I appreciate the feedback, thank you!

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Ah, I went back to try to replicate the glitch and I'm guessing it's actually intended behavior. The player resets every time you paint a new color onto the tiles or adjust the actions of the current colors. Maybe just make it a bit more clear in the description that you can't make changes to the level while the player is walking through it.

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That makes sense! This is a fairly common complaint that we’re definitely looking into when we do more work on the project. Mentioning it on the help screen sounds good in the meantime though, thank you!