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This game is hilarious and the art style and presentation is amazing. As for the gameplay, I had a lot of trouble trying to protect any more than two notes at a time because of how open the map was, and I struggled to find where the survivors were spawning from until it was too late. Maybe some kind of teleport ability could make traversing the large map easier? (I'm thinking SCP-103 from Secret Lab style.) All in all an impressive amount of polish for a 48 hour jam.

(+1)

thanks for your kind review! The cars make a noise when they are dropping off a human, making it a bit easier to know where they are spawning. I was thinking of adding a difficulty button but I ran out of time unfortunately.