On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Loved it. My initial reaction to the tutorial box moving instead of the player was a moment. My only issue comes from the awkwardness of the controls -- how you have to completely stop in order to switch controls, and how awkward it can be sometimes to get around. Don't know how you'd get around that either though.

Thank you so much for playing our game!

The issue you encountered is pretty common, in part it is caused by the fact that "Input to Action" is a puzzle game and not a platformer, despite its ambiguos (intended) appearences, so the capability to switch in a frenetic way is not a really required feature. Anyway, on the other hand our controls are too much restrincting, and we'll work to solve that post jam!  :D