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I'm not much of a table top player myself, but this is a really cute idea. One thing that seemed weird to me is just how hard it is to meet Tsukasa's raise condition, even taking into account that it can't decrease. But, overall, nice work. It's really fascinating. (Though admittedly, I'm still not 100% sure I played correctly lol)

MORIYA TO THE MOOOOOON

Thanks! I tested Tsukasa's raise condition at six influence markers, and found it to be too easy, so I made it a suboptimal seven markers.