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(+1)

Why would anyone want to live here. Why are they still building.
Cute and simple, nice presentation. I imagine making so many destruction effects was a lot for this.
And it's neat that the building get built out but it doesn't really add much but was probably a decent chunk of time to code.
I think if I were to make this I would half the number of destruction types and start with a large already made static map to destroy all of. There's not really any strategy here so theres not much use having so many different things with different cost. Something like this should ideally just be fun and satisfying to destroy stuff so all the focus should be on that and making it feel good to see stuff blow up. Maybe adding more player control would be better too than just spawning things at a position. Control the UFO, storms and stuff.

Anyway, Good job 👍

Thanks! Well, interesting ideas... I will definitely keep them in mind when I update the project :)