Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Oh I really like how you incorporated "role reversal" actively by having the game split into two halves, the first impacting the second. It's a very clever use of the theme that feels very active in the game-play, as opposed to just the initial concept.
I DID find it kinda buggy. Getting to the point where I was platforming I died near instantly, and you can "cheese" the villagers by placing a bear trap right at their spawn. Overall really strong concept!

(+1)

Glad you liked my idea. Going back through the traps was the last thing I implemented and I was getting quite stressed towards the deadline ^^

I intentionally made the hitboxes for the traps very large to avoid villagers jumping over them... unfortunately, that backfired for the platforming sections. I'm planning to balance it out a bit more (as well as some other things) and reupload it to the Post Jam.

Thanks for the feedback :D