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(+1)

As people pointed out, the controls feel floaty, which leads to a lot of deaths, especially with those turtle slam parts. The levels are pretty long and midway checkpoints would be nice, since the levels are not easy and missing some jumps can be very punishing (especially on the last level).

Still, it's a pretty good platformer with solid game mechanics that are used throughout the levels, good job! 

(+1)

I really wish i had time to tune the controls yeah! Platformers that require precision like this should be tighter than here - less deceleration for better landing and control in the air would've benefitted this immensely.