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Amazing! Visuals were great, i loved the worldspace texture mapping, added a unique vibe to the movables. The levels had a lot of the same elements reused, but I'm sure you had limited time to develop new mechanics for each level. Great work!

Hello! I'm glad you liked the triplanar texture effect. I implemented it by accident, but it looked so cool that I decided to keep it. When it comes to the level variety, I just didn't have enough time to add more mechanics, traps, contraptions etc. to make each and every level unique. Thanks for nice comment!