Amazing! Visuals were great, i loved the worldspace texture mapping, added a unique vibe to the movables. The levels had a lot of the same elements reused, but I'm sure you had limited time to develop new mechanics for each level. Great work!
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Hello! I'm glad you liked the triplanar texture effect. I implemented it by accident, but it looked so cool that I decided to keep it. When it comes to the level variety, I just didn't have enough time to add more mechanics, traps, contraptions etc. to make each and every level unique. Thanks for nice comment!